I have had a request to share one of the exercises
we use in camps settings. I have never
given it a proper name usually referring to it simply as The Circle Game. This is an
intensely demanding game on every level. With this in mind a proper Introduction is in
order.
The genesis of this exercise grew from a need to
increase the pace or speed of play. I noticed that many of the players we work
with play “one decision soccer”. That
is, the focus is on gaining possession of the ball either by receiving it from
a teammate, intercepting a pass or winning what we call a 50/50 ball. My observation was little thought being given
towards what to do with the ball until after possession was secured. I wanted a
training game that would force players to plan ahead what they would do with
the ball before they received it.
As coaches are want to do, I poached the general
idea behind this game from something I saw presented at a coaching clinic. The premise of the clinic presentation was
increasing the speed of play by forcing players out of their comfort zone. The clinician speeded up the physical aspects
of play under the assumption the mental, psychological, technical and tactical
facets of play would follow along.
This was accomplished through a simple pattern pass
and follow exercise performed at the fastest possible physical speed. Pass and sprint with barely enough players manning
each station of the pattern so there was no time for players to think about
much of anything except getting to the next play. Interestingly enough technique
seemed to improve with less time to consider the play - a result of better preparation to play as
players were forced into having active quick feet… and quick active minds.
Introduction
Physical
Active, quick feet are vital to success in
soccer. Do not be caught flat footed /
standing around.
Active eyes and active minds are the cornerstone to
success in soccer. Watching and analyzing the game constantly and consistently is
the goal.
Intense physical activity is important, but constant,
consistent and efficient effort is essential to success in soccer.
Psychological
For the purposes of this training game I might
prefer to use the term mental opposed
to psychological. The components of
great attitude, intensity and a serious approach to training are important,
always. There are other aspects to
mental training that are points of emphasis for this training game.
Reestablishing comfort zones is a key consideration
in improving individual and collective pace of play. The Circle Game uses a restricted playing
area, high pressure and competition to challenge individual and collective pace
of play. The environment of the game needs to be uncomfortable enough to be
challenging yet realistic enough that success is a reasonable expectation.
These elements may need adjusted to fit the ages and skill levels of the athletes
you are working with.
Tactical
While team shape is relatively static in this game
there is a strong emphasis placed on positioning and body shape or preparing to
play the ball. The player must utilize
active eyes and an active mind to constantly adjust position and positioning in
preparing to play the ball. There must be a plan for the next play before the current play even begins.
Technical
Most people would place Technical Considerations at the beginning of this list. Because
there is not a prescribed specific technique to be utilized in this game I have
listed it last. That does not indicate a lack of emphasis on technique. Rather
it allows for freedom in selecting the technique a player will use to solve pressure. Push pass, outside of the foot pass, heel
pass, a flick of the ball – it’s all good, especially when it’s successful!
The original version of this game was played in the
penalty area with 2 forwards against 4 backs in a zonal defense. Four midfielders were stationed on the outside
of the penalty area as support players and could interchange with the forwards but
play inside always remained 2 v 4 + GK. The
focus was on movement of players and ball to create shots on goal. Many adaptations and variations later The Circle Game emerged.
Requirements:
Center circle, soccer ball and 12 players divided into two teams.
This is a possession game so points are won by
completing a specific number of consecutive passes.
The Simplest Version
This version may be played with as few as 8 players –
four active inside the circle and 4 neutral players outside the grid. This version is excellent basic training for
center midfielders.
Play is 2 v2 inside the circle with no touch
restrictions. The remaining teammates are spread evenly about the outside of
the circle. Players on the outside of the
circle are not actively engage in defending opponents outside of the circle.
The active players inside the circle may use teammates on the outside to
relieve pressure and maintain possession.
When the ball is passed by an active player to a teammate
on the outside of the circle the two players exchange positions. Thus the outside
player becomes active and the passer moves outside the circle to assume the
role of a support player. The newly active player may either dribble in or be
required to make an entry pass before he himself enters the circle. Play should
be constant and eventually very fluid.
Coaching points: Communication, Having a plan for
playing, Using teammates outside of grid to create numbers up situations (3 v
2) to solve pressure. All in the interests of playing the game at pace.
There are any number of progressions and variations
to the basic game. The version of The
Circle Game inquired about goes like this:
When an active player passes the ball out to a
teammate (1) on the outside, the teammate must call out a name of another teammate
(2) outside the grid to whom he intends to pass to next. This must be done
before (1’s) first touch on the ball.
Both active teammates exit the grid as (1) and (2) enter the grid and
become active.
Coaching points: Forethought of play as a mechanism
to increase the speed or pace of play.
The game will become intense and can seem frantic,
almost chaotic, but through the madness a distinct change in thought process
and patterns of play will emerge. As the players learn to think faster you will
notice them acting and playing faster. The speed of play at which they become
competent playing at is a satisfying lesson players learn on their own through
playing the Circle Game. Frustration
turns to fun as the game slows down for them mentally even as it accelerates in
every other way.
Do not expect immediate dramatic results. This is a
game that needs to be played frequently for the positive results to emerge, but
make no mistake, emerge they will.
When writing these games out I sometimes forget
details so check back for edits. Also, if something is not clear, please use the
comment section to seek clarifications.
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